by Jim Golden » Tue Dec 23, 2014 8:01 pm
Hi everyone. I might actually be able to contribute something here:
Flutter is where the structure hits its natural frequency. Like the node points on a guitar string. That is typically a bad thing in airplanes, and so we try to make the structure stiff enough that it's natural frequency cannot be hit in operation. I have three books on flutter and used to work right beside the flutter guys at Boeing. Marty Holman was probably the best person at flutter calculation in the world (he built the Carbon Stallion kitplane). Unfortunately, Marty died a couple years back.
As mentioned, typically you see control surfaces flutter before you do major structure like the fuselage. "Aileron Buzz" was a common thing with some of the WWII fighters and early jets. Hopefully they could slow down before the control comes off. There are two tried and true ways to help prevent control surface flutter. Well, three actually. (1) the surface itself must be torsionally stiff and strong. (2) There should be no slop in the surface's movement. (3) The surface should be "dynamically" balanced. By dynamically balanced, as opposed to statically balanced, the surface should be balanced along its entire length. Imagine you cut a slice out of an aileron anywhere along its length....that slice should be balanced. So the bob weight ideally would be like a pencil of lead running the length of the control surface. This is as opposed to statically balancing it, where you just have one big bob weight out on the end. Yes, the whole thing is balanced....statically, this way. But each individual "slice" is not. You are reliant upon the stiffness of the surface to not deflect. If the surface is built stiff enough, you can get away with this. And most light plane makers do. But it is not the ideal way to build a control surface. And, as for the balancing, you want it to be at least 100% balanced. Slightly nose heavy doesn't hurt a thing. Why?
Take the example of an aileron. Let's say it is not balanced at all, and there's lots of slop in the rigging. A gust hits your wing and pushes it up sharply. Since the aileron is tail heavy without being balanced, and there is slop in the rigging, as the wing pops up, the aileron wants to go trailing edge down. That gives even more lift, pushing the wing up even more. The wing hits a point where it stops deflecting, and then it snaps downward. Again the aileron, being tailheavy, reacts the opposite way. So it goes trailing edge up, which creates more downforce driving the wing down. This is an unstable and self amplifying situation. Were the surface balanced to 100%, it should just move with the wing and not contribute one way or the other. If it were overbalanced, it would actually have a dampening effect because it would try to act opposite of the gust. In other words, wing deflects up, but aileron is overbalanced to be nose heavy, as the wing goes up, the aileron goes trailing edge up, dampening the effect. Same thing if the wing snaps down, the nose heavy aileron wants to deflect trailing edge down, dampening it. That is how you want it.
A stabilator is a slightly different animal, but the theory is the same. You want stiff, balanced, and no slop.
Hope this helps,
Jim